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Rascals

2023-04-11 03:39| 来源: 网络整理| 查看: 265

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Rascals Elixir Cost 5 Rarity Common Type Troop Arena Rascal's Hideout Release Date 25 May 2018

“Spawns a mischievous trio of Rascals! The boy takes the lead, while the girls pelt enemies from behind... with slingshots full of Double Trouble Gum!”

The Rascals is a Common card that is unlocked from the Rascal's Hideout (Arena 13). It spawns a single-target, melee Rascal Boy with high hitpoints and low damage output in front of 2 single-target, medium-ranged Rascal Girls with low hitpoints and moderate damage output. A Rascals card costs 5 Elixir to deploy.

Strategy Left alone, this card can inflict massive damage towards, if not completely destroy, a Crown Tower. Always aim to destroy the Rascal Girls first, as they deal much more damage per second than the Rascal Boy. The Log, Arrows, and Royal Delivery are excellent at countering this card, as they one-shot the Rascal Girls which are the main source of damage. Knowing this, it is not a bad idea to use the Rascals with other spell-vulnerable cards, as the opponent may be forced to spread their spells thin. Goblin Barrel in particular synergizes well as the boy will survive with a majority of his health and can tank for the Goblins spawned from the Goblin Barrel. The Barbarian Barrel is also a very good counter to this card for a positive Elixir trade. The spell cripples the Rascal Girls, while the Barbarian finishes them off and defeats the Rascal Boy with a Crown Tower's assistance. However, in a larger battle with support troops, the Barbarian may not be able to finish off the Rascal Girls. The Rascals can be used similarly to a Knight and Archers combo, albeit for 1 less Elixir and with more fragile but stronger “Archers” as well as a weaker but bulkier “Knight”. The Rascal Girls can be used to bait Arrows or The Log, while the Rascal Boy can be used in the same way as a Knight. Similar to Archers, the Rascals can be split if they are placed in the middle of the Arena. A Rascal Girl will leave the group and go towards the other lane, helping to defend. The lone Rascal Girl will get 1 hit on the Princess Tower, and her respectable damage output means putting a cheap tank in front of her like an Ice Golem or a Miner is not a bad idea to force a response out of the opponent. The Valkyrie is an effective counter to the Rascals, if placed properly, for a positive Elixir trade, since she can destroy the Rascal Girls in one spin and then finish off the Boy, and can counterpush with three-quarters of her health remaining. The Executioner and the Bowler are great counters to them, as they can splash all 3 Rascals and survive for a counterpush. The Mega Knight is also a great counter, since his spawn damage instantly kills the Rascal Girls and can quickly kill the Rascal Boy with almost no hitpoints lost, and can be used in a counter-push. They are great counters against tanks (along with the help of a Crown Tower) such as the P.E.K.K.A and Mega Knight for a positive Elixir trade, as the Rascal Boy will absorb all the damage while the Rascal Girls will continuously hit the tank. The Rascals are a positive Elixir trade for countering higher level Elite Barbarians on ladder as well as challenges as the Rascal Boy has a very high amount of hitpoints. When defending against a Golem or Balloon, it's a good idea to put the Rascals away from the path of the Golem or Balloon, such that the Rascal Girls do not take death damage It is always a good idea to separate the Rascal Boy from the Rascal Girls to prevent the Rascal Girls from getting killed by area damage. This can be done by putting a large tank (for example the Electro Giant) amid the Rascals. In defense, the Rascals should be placed slightly earlier to allow the Rascal Boy to separate from the Rascal Girls so that any area damage support behind the troop that the Rascals are defending against would not gain value by hitting the Rascal Girls. The Rascals pair well with the X-Bow and Mortar. The Rascal Boy's high hitpoints acts as a meat-shield for the building, buying it more time to deal damage, while the Rascal Girls will target air troops that the buildings are unable to target. Similarly, they can also work with a Balloon. The Rascal Boy acts as a tank for the Balloon while the Rascal Girls handle air troops that are threatening the Balloon. Unlike Archers, the Rascal Girls are able to two-shot Minions that are usually used against the Balloon. Statistics RageSpell.png SlowIcon.png Card Attributes CostElixir Deploy TimeDeploy Time TypeType RarityRarity 5 1 sec Troop Common Rascal Boy Attributes Hit SpeedDamage Speed SpeedSpeed RangeRange TargetTargets CountTroop Count TransportTransport 1.5 sec Medium (60) 0.8 (Melee: Short) Ground x1 Ground Rascal Girl Attributes Hit SpeedDamage Speed SpeedSpeed RangeRange TargetTargets CountTroop Count TransportTransport 1 sec Medium (60) 5 Air & Ground x2 Ground Card Statistics LevelLevel Rascal Boy HitpointsHitpoint Rascal Boy DamageDamage Rascal Boy Damage per secondDPS Rascal Girl HitpointsHitpoint Rascal Girl DamageDamage Rascal Girl Damage per secondDPS 1 715 52 34 102 52 52 2 786 57 38 112 57 57 3 865 62 41 123 62 62 4 950 69 46 135 69 69 5 1,043 75 50 148 75 75 6 1,144 83 55 163 83 83 7 1,258 91 60 179 91 91 8 1,379 100 66 196 100 100 9 1,515 110 73 216 110 110 10 1,665 121 80 237 121 121 11 1,830 133 88 261 133 133 12 2,009 146 97 286 146 146 13 2,209 160 106 315 160 160 14 2,423 176 117 345 176 176 Card Mastery Type Tier/Level Objective Reward Damage Dealer Damage Dealer.png 1 Deal a total of 155,000 Damage to enemy Troops or buildings 200 Rascals cards25 XP 2 Deal a total of 460,000 Damage to enemy Troops or buildings 2,000 Gold.png25 XP 3 Deal a total of 770,000 Damage to enemy Troops or buildings 150 Gem.png25 XP Hit Maker Hit Maker.png 1 Hit enemy Troops a total of 2,650 times 3,000 Gold.png100 XP 2 Hit enemy Troops a total of 7,600 times 200 Common Wild Card.png100 XP 3 Hit enemy Troops a total of 13,000 times 300 Gem.png100 XP History

2018

The Rascals card was added to the game on 25/5/2018. On 2/7/2018, a Balance Update, decreased the Rascal Boy's hitpoints by 5.3% and increased the Rascal Girls' first attack time interval to 1 second (from 0.4 seconds).

2019

On 4/3/2019, a Balance Update, gave the Rascals a new 0.15 seconds deploy stagger from each other. On 11/3/2019, a maintenance break changed the deployment of the Rascals by making the Rascal Boy spawn first instead of the Rascal Girls. On 3/6/2019, a Balance Update, increased the Rascal Boy’s attack time interval to 1.5 seconds (from 1.3 seconds), and his first attack time interval to 0.4 seconds (from 0.3 seconds). On 1/7/2019, the July 2019 Update, decreased the Rascal Boy's range to 0.8 tiles (from 1 tile), now classified as Melee: Short. On 26/11/2019, the End of November 2019 Update, added a card render to the Rascals' card info screen.

2020

On 2/6/2020, a Balance Update, decreased the deploy stagger for each Rascal to 0.1 seconds (from 0.15 seconds).

2021

On 7/6/2021, the Summer 2021 Update, decreased the Rascal Girls' first attack time interval to 0.8 seconds (from 1 second). It also moved the Arena to unlock the Rascals from Jungle Arena to Rascal’s Hideout. On 27/10/2021, the Champions Update, increased the Level cap of all cards to 14 (from 13). On 7/12/2021, the 2021 Quarter 4 Update, decreased the Rascal Girls’ attack time interval to 1 second (from 1.1 seconds). Gallery Rascals card renderCard renderRascals boy 2Rascals boyRascals 2Rascals 2Rascals boyRascals boyRascals girlRascals girlRascals 1Rascals 1 Trivia It is 1 of 2 cards that spawns different troops at once, the other being Goblin Gang. On an older loading screen, there was a continuity error where both Rascal Girls wear an eye patch over their left eyes, instead of on opposite eyes as is expressed on their card. In The Flood Trailer, it is revealed that the Rascal Boy is bald and actually wears a wig. Upon the release of this card, the total amount of cards since the soft launch was doubled, also making Modern Royale have the same number of cards as Retro Royale. Later, since the Summer 2018 Update, which released Giant Snowball and Royal Hogs, Modern Royale contains more cards than Retro Royale. When the Rascal Boy is defeated, his wooden sword falls to the ground. The other units that drop items upon death are the Knight, Mega Minion, Dark Prince, Executioner, Mega Knight, Sparky, Fisherman, and the Golden Knight. A Rascal Girl is the subject of 2 Emotes. Wiki Navigation Community Community Home • Game Version History • Esports • Supercell ID Cards General About Cards • Card Overviews • Battle Decks Troop Cards Common Minions • Archers • Knight • Spear Goblins • Goblins • Bomber • Skeletons • Barbarians • Electro Spirit • Skeleton Dragons • Fire Spirit • Bats • Royal Recruits • Royal Giant • Ice Spirit • Skeleton Barrel • Goblin Gang • Elite Barbarians • Minion Horde • Firecracker • Rascals Rare Mini P.E.K.K.A. • Musketeer • Giant • Valkyrie • Mega Minion • Battle Ram • Wizard • Flying Machine • Hog Rider • Royal Hogs • Three Musketeers • Battle Healer • Ice Golem • Dart Goblin • Zappies • Heal Spirit • Elixir Golem Epic Guards • Baby Dragon • Skeleton Army • Witch • P.E.K.K.A. • Dark Prince • Prince • Balloon • Giant Skeleton • Goblin Giant • Hunter • Golem • Electro Dragon • Wall Breakers • Electro Giant • Bowler • Executioner • Cannon Cart Legendary Mega Knight • Ram Rider • Electro Wizard • Inferno Dragon • Sparky • Miner • Princess • Phoenix • Royal Ghost • Ice Wizard • Magic Archer • Bandit • Lava Hound • Night Witch • Lumberjack • Mother Witch • Fisherman • Super Lava Hound+ • Super Witch+ • Super Mini P.E.K.K.A.+ • Santa Hog Rider+ • Super Ice Golem+ • Super Magic Archer+ • Super Archers+ Champion Golden Knight • Skeleton King • Archer Queen • Mighty Miner • Monk Spell Cards Common Arrows • Zap • Giant Snowball • Royal Delivery Rare Fireball • Rocket • Earthquake • Heal Epic Goblin Barrel • Lightning • Freeze • Barbarian Barrel • Poison • Rage • Clone • Tornado • Mirror Legendary The Log • Graveyard • Party Rocket+ Building Cards Common Cannon • Mortar • Tesla • Barbarian Launcher+ Rare Goblin Cage • Goblin Hut • Tombstone • Bomb Tower • Inferno Tower • Barbarian Hut • Furnace • Elixir Collector Epic X-Bow • Goblin Drill Legendary Party Hut+ Battle Basics Basics of Battle • Cards • Elixir Modes Training Camp • Arenas • Tournament (Special Event Challenges) • Path of Legends • 2v2 • Touchdown • Heist Crown Towers King's Tower • Princess Towers Gameplay Social Clans • Clan Wars • Friendly Battle • Trade Tokens • Emotes • Abbreviations • Clan Chest • Clan Wars I Currencies Gold • Gems • Chests • Trophies • Experience • Star Points • Magic Items Features Shop • Season Shop • Pass Royale • Player Profile • Events • Card Mastery • Battle Banners • TV Royale • Loading Screen Hints • Notifications • Soundtracks • Achievements • Quests Current cards and features appear in blue. Formerly available cards and features that are no longer in the game appear in gray. Upcoming cards and features that are not yet in the game appear in yellow. A card with a + next to it denotes one that are only accessible through temporary events.


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